picker.studio
Julien — Picker.studio

Liquid Distortion

A real-time water surface you can play with. Move your cursor and the image bends under living ripples: a wave equation solved on the GPU, refraction, and a wet specular glow. Built as a single zero-dependency web component in vanilla WebGL2. No library, no build step. Tune the drop size, strength, refraction and trail length, try it on your own image, then copy the embed code and drop it into any page.

Created
2026
Category
Vibe coding, AI
Stack
webgl, vanilla js, claude